RE: Midwar 2019 rulespack

#121 by Doktor Helge , Fri Dec 07, 2018 11:52 am

UPDATE

We have in the rules group been listening to the valid points presented in This thread.
We have debated Them and ended ip with the following.

Our premisses are
1) we want the games, and army lists to be as close to any other V.4 MW game we play
2) we want diversity in the teams build Of lists
3) we have to incorporate the game into a team setting which Will make it differ in some areas, compared to an ordinary 1 vs 1 game

We have found this to be the Best answer
1) Command cards.. there should be repeats Of Command cards, if the cards allow it.
A player Can take the same card several times if allowed by the cards.
But only 1 player Can use the card.. ie player 1 used ďregulars by godĒ on several units, but player 2 cannot use This card.

2) as above mentioned we limit the number Of players who Can take the same card to 1, thereby we Will make people diversify their lists. Also as mentioned before we Will limit Command card formations and book formations to 1 of each type, to avoid too Many lists being basically the same copy-paste list on the team. So similar formations will be limited to 1 pr team (Such as panzer III company) basically it it the formations with the same name regardeless of what books they come from, that cannot be repeated in the team.

3) because we play in teams the matchmaking Will differ from what we are used to in 1vs1 games. We want something that is close to the matchmaking that has worked Well for Etc before.
Using hidden battleplans (attack/maneuvre/defend) Will be as close as possible to how they are picked in an V.4 usual game.
We Will use the same pre-defined mission on all tables for different rounds. as This is the most fair Way Of doing it, it Will be easiest for the referees, and we Will avoid potentially having rearguard missions in every turn (as they Will often not reach 9 turns, meaning the defender cannot win)


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Last edited 12.07.2018 | Top

RE: Midwar 2019 rulespack

#122 by Angelfred , Fri Dec 07, 2018 12:43 pm

@Helge : sounds fair and reasonable.

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RE: Midwar 2019 rulespack

#123 by Jonny , Fri Dec 07, 2018 3:22 pm

I do like your solution to the card issue.

Regarding formations, am I right in thinking that 2 players could take say a German tank formation, as long as they're not a similar tank? So PzIV and PzIV (Late) wouldn't be allowed, but PzIV and PzIII would?

Any resolution on the player made cards, whether we'll be using them or not?

Looking forward to getting the rulespack voted in and locked down.


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RE: Midwar 2019 rulespack

#124 by Doktor Helge , Fri Dec 07, 2018 3:32 pm

@ Jonny

Yes as long as the name is not similar you can have 2 players have german tank formations..

Regarding the player submitted cards posted on BF's official forum... As I recall it we thought they would be ok.. generally they are slightly overpriced


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RE: Midwar 2019 rulespack

#125 by Angelfred , Fri Dec 07, 2018 9:05 pm

@Helge : yep indeed they are :)
For example : you can have US M3 75mm TD (2 for 5pts and 4 for 10pts) instead of M10.
Germans have the same tank, same price, with same gun, but with MG, Veteran, and Last stand 3+ (Stummel).
So, yes, overpriced.
Still, it's fun to allow them as it will provide diversity !

Can you confirm if :
- we are limiting to max 2 Formations from the same Nation in the Team ?
- we are limiting to max 2 Formations per player ?

Cheers from France,

Fred

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RE: Midwar 2019 rulespack

#126 by 96mgb , Sat Dec 08, 2018 9:26 am

So remember itís the formation name that matters not the units within it. If your German tank formation names are different you are all good. If itís the same name you canít take it twice (even if you choose different core units)

Fred remember itís the formation name that matters for the duplication rule not the units in them. So if the formation name differs (eg has late at the end of it) then you are fine. If the name is the same then you canít (even if you were to take different core units).

Also itís still only 2 players per nation. So 2 players can take a German formation in their army. Allied formations count as a use of that nation (but single units as formation support donít). So playe 1 could have 2 German formations and player 2 could have an Italian formation with a allied German formation. That counts as 2 players with German formations so no more are allowed in the team.


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RE: Midwar 2019 rulespack

#127 by Mike (Santa) Klaka , Sat Dec 08, 2018 10:11 am

There are two issues that I can see with 'player made/unofficial' cards.

The first is any ruling in the pack has to take account of future cards, which could pose problems unless we vote on each 'batch' of such cards (say once a month) which I think would be tedious.

They might not be on Forces which would make checking the lists a pain, Speaking as someone who checked a lot of the lists last year (we need more volunteers) anything that makes the job easier has my full support for selfish reasons

Mike


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Last edited 12.08.2018 | Top

RE: Midwar 2019 rulespack

#128 by 96mgb , Sat Dec 08, 2018 11:49 am

Mike I share these concerns. And I wonder (and as much has I hate the phrase) if we need a backstop date. Eg if not on forces by date X then they canít be used.


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RE: Midwar 2019 rulespack

#129 by Jonny , Sat Dec 08, 2018 12:38 pm

We always have a cutoff date for new books and rulings, so it's no biggie to have the same for new unit cards.


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RE: Midwar 2019 rulespack

#130 by Doktor Helge , Sat Dec 08, 2018 3:58 pm

I belive our cutoff date is 1. May
It should not influence the rulespack, as that is a general set Of rules Regardless Of when the actual units are accepted in forces


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RE: Midwar 2019 rulespack

#131 by 96mgb , Sat Dec 08, 2018 4:15 pm

So we are now discussing whether to only allow the Ďunofficalí Cards if theyíre are in forces. Given them that the rule pack will insist on a forced army list to help the checkers (who will have a harder time this year due to masses of variations of cards and allies). However Iíll push Bf to honour their intent to have them online.


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RE: Midwar 2019 rulespack

#132 by Bosje , Sun Dec 09, 2018 5:47 pm

"So similar formations will be limited to 1 pr team (Such as panzer III company) basically it it the formations with the same name regardeless of what books they come from, that cannot be repeated in the team."

So, you can't have 2 players take a Panzer III formation, nor can 1 player take 2 Panzer III formations, right? Some people in the team are slightly confused about this


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RE: Midwar 2019 rulespack

#133 by 96mgb , Sun Dec 09, 2018 6:48 pm

You can not duplicate a for,action of the same name in the whole team. So no a single player may not take the same formation.
twice.

Eg if you field a panzerhrenadier for,action anywhere in the team, no-one else my take it.


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RE: Midwar 2019 rulespack

#134 by Bosje , Sun Dec 09, 2018 8:05 pm

Quote: 96mgb wrote in post #133
You can not duplicate a for,action of the same name in the whole team. So no a single player may not take the same formation.
twice.

Eg if you field a panzerhrenadier for,action anywhere in the team, no-one else my take it.

Clear.

Follow up question though. If I take a Grenadier Company from EatG and use the Command Card to make them into SS, or Croatians or one of the other options. Can another then take the basic Grenadier Company again, or would that also count as 2 formations with the same name?


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RE: Midwar 2019 rulespack

#135 by Mike (Santa) Klaka , Sun Dec 09, 2018 10:09 pm

I really like the 'only one formation' rule the committee have come up with but there is possible room for confusion.

I suggest that where a card stipulates the formation structure (e.g. a Humber armoured car formation) then it is an 'original' formation so different but where the card just changes certain ratings (e.g. White Knees or Guards) then it still counts as the original formation. Would this be clear? What do people think?

Mike


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